Saturday 30 January 2016

Diversity, Discussion and Dice

I'm still on the high that I felt when this day was over. The organisation and running of this event was only possible because of the help and support of my wonderful friends and fellow roleplayers. I was surprised at the interest in the diversity day when it was first suggest as a concept. I had several people say to me that an attempt to address several issues in one day was really welcome as a lot of cons have an hour long slot for diversity in gaming as a catch all. Thankfully we had some fantastic entertaining speakers and participants who contributed thoughtfully and brought a lot to the discussion.

We had 6 talks throughout the day in two rooms:

Dealing with triggers while gaming which I ran as a workshop on the meaning of triggering different safety techniques which were currently used and how they could be improved. There was a nice turnout and enough people to split the group into 4 so that we could examine techniques in more depth. (There was a singing class taking place in the background so sometimes I'd make a point and hear some inspiring music well up behind me - I would recommend that to all nervous public speakers!)

At the same time in the other room Graham Walmsley ran a talk and discussion on Other histories: Positve perspectives on Queerness and Women


In the second slot Joanna Piancastelli ran a talk on how to play characters which are different from yourself both sensitively and well.




Anita Murray ran a talk called Playing with Sex, looking at the positive aspects of sex in role playing. There was also a very interesting facilitated discussion that arose from this which covered bleed, consent and whether roleplayed sex could be romantic.

In the final slot Helen Gould ran a talk and discussion called Leaving the West which was about looking at different ways to set roleplaying games and play characters outside a Western setting with a particular focus on Africa.


Karolina Soltys ran a talk on sensitive and realistic portrayal of mental health issues in roleplaying which then became an interesting discussion on bleed and whether games could be designed which portrayed mental health in an accurate way.

After that we had a gaming session with StiainĂ­n Jackson running her game Court Whispers, Karolina running a hack of the game A family affair involving one of the characters having mental health issues and Richard Williams running B x B by Jake Richmond and Heather Aplington.


Some of the transcripts of the talks and a write up of the triggers workshop can be found here: https://drive.google.com/folderview?id=0B-I8NCTgeqBbd0FlcnJfVHBhRkE&usp=sharing

It was a good day. There was a lot of enthusiasm and willingness to learn from each other. I hope that this can eventually be an annual thing and that next year we'll be back bigger and better!

Sunday 3 January 2016

Best gaming moments of 2015, in no particular order


  1. Starting to Larp. My first event was Muster and Hush and the first larp of the day in particular, ‘Before and after silence’, a Black Box Nordic larp, was something I found revolutionary in the way it enabled me to express emotions, despite taking place in complete silence.
  2. Playing campaigns - I played a Monsterhearts tabletop campaign and am playing in an ongoing larp called The Wave. I don’t get much chance to play campaigns and in both cases it was a chance to get really into the character's back story (and in the case of the Wave, in character e-mails). I really enjoy one shots but I love the depth that campaigns allow.
  3. GMing. One game this year and it’s a one player, one GM scenario which I’m looking for new players for. But it’s a start. Watch out world!
  4. Not strictly gaming, but getting to know some wonderful people. Sitting (or standing, or walking) around pretending to be someone else is a great introduction for the socially anxious. And then from there it’s much easier to have conversations.
  5. Seeing the amazing things my friends have achieved this year; creating games, being published, running exciting, nuanced games. It’s been really fantastic.
  6. Writing my first larp and running it, once as a pre playtest, once as a playtest and once because people requested me too. I’m very proud of it and excited. I’ll have to write another one soon!


And in 2016….

  1. My game, Peace will hopefully be published in an anthology later in the year
  2. Diversity, Discussions and Dice, an event about social issues in the gaming community will take place on 24th January https://www.facebook.com/events/936644033037738/
  3. I will be playing Montsegur 1244 in January after a wait of only a year and a half!
  4. I might be working on another project involving a larp warm up game. More to come on that later.